Bingus World
Bingus World
A Simple (and Slightly Altered) Implementation of the Wumpus World
Created for my artificial intelligence class.
Controls:
- Use WASD to move.
- Use arrow keys to shoot.
- Press R to restart.
- Press Space to hide the map.
- Click tiles to alter the map.
Rules:
- The player can move up, down, left, or right.
- The player can shoot up, down, left, or right.
- Colliding with a Pig (Wumpus) or a pit triggers a loss.
- Colliding with Cheese triggers a win.
- The Pig can be killed by shooting it.
- The player knows if they are standing on a square adjacent to any objects (but not where).
- The mouse's name is Bingus.
Alterations:
- The game now features a mouse (player), a pig (Wumpus), and cheese (treasure).
- Instead of the Wumpus emitting a stench and the treasure glittering, the pig grunts and the cheese has a stench.
To-Do List:
- Implement AI that can play the game.
- Develop an algorithm that follows rules and procedures to traverse the dungeon.
Source Code:
This project is open source and can be found here.
Published | 6 hours ago |
Status | Released |
Platforms | HTML5 |
Author | Daniil Grydin |
Genre | Puzzle |
Made with | Unity |
Tags | Arcade, artificial-intelligence, Open Source |
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