Bingus World

A Simple (and Slightly Altered) Implementation of the Wumpus World

Created for my artificial intelligence class.

Controls:

  • Use WASD to move.
  • Use arrow keys to shoot.
  • Press R to restart.
  • Press Space to hide the map.
  • Click tiles to alter the map.

Rules:

  1. The player can move up, down, left, or right.
  2. The player can shoot up, down, left, or right.
  3. Colliding with a Pig (Wumpus) or a pit triggers a loss.
  4. Colliding with Cheese triggers a win.
  5. The Pig can be killed by shooting it.
  6. The player knows if they are standing on a square adjacent to any objects (but not where).
  7. The mouse's name is Bingus.

Alterations:

  • The game now features a mouse (player), a pig (Wumpus), and cheese (treasure).
  • Instead of the Wumpus emitting a stench and the treasure glittering, the pig grunts and the cheese has a stench.

To-Do List:

  1. Implement AI that can play the game.
  2. Develop an algorithm that follows rules and procedures to traverse the dungeon.

Source Code:

This project is open source and can be found here.

Published 6 hours ago
StatusReleased
PlatformsHTML5
AuthorDaniil Grydin
GenrePuzzle
Made withUnity
TagsArcade, artificial-intelligence, Open Source

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